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hunger_thirst [2025/06/20 15:14] – silvrfist | hunger_thirst [2025/09/03 00:48] (current) – external edit 127.0.0.1 | ||
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- | **Hunger & Thirst** | + | ===== Hunger & Thirst |
In the harsh world of Requiem, survival goes beyond weapons and magic; it starts with your body. Your character' | In the harsh world of Requiem, survival goes beyond weapons and magic; it starts with your body. Your character' | ||
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- | **Checking Your Hunger and Thirst Status | + | ===== Checking Your Hunger and Thirst Status |
To check your Hunger and Thirst, open the Codex and go to the Body tab. (Command : // | To check your Hunger and Thirst, open the Codex and go to the Body tab. (Command : // | ||
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0% indicates you are on the verge of collapse. | 0% indicates you are on the verge of collapse. | ||
- | Negative effects will start below 50% Hunger | + | If your hunger or thirst drops to 40% or so, you will suffer damage from hunger/ |
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- | **Effects of Hunger and Thirst | + | ===== Effects of Hunger and Thirst |
Staying fed and hydrated is essential for keeping your physical performance at its best. Ignoring these needs leads to serious consequences, | Staying fed and hydrated is essential for keeping your physical performance at its best. Ignoring these needs leads to serious consequences, | ||
- | On the other hand, spending effort to acquire clean sources of water and food will have beneficial effects. A simple act of boiling water with a kettle will yield drinkable water or find characters that are able to cook up a delicious meal, Depending on the type and skills of the crafter, there are varying effects to benefit from. [See the [[https://requiemrpg.com/ | + | On the other hand, spending effort to acquire clean sources of water and food will have beneficial effects. A simple act of boiling water with a kettle will yield drinkable water or find characters that are able to cook up a delicious meal, Depending on the type and skills of the crafter, there are varying effects to benefit from. [See the [[https://islesofaeolia.com/ |
//Final Thoughts// | //Final Thoughts// | ||