Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| codex [2025/06/30 00:51] – silvrfist | codex [2025/09/03 00:48] (current) – external edit 127.0.0.1 | ||
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| This section shows your physical attributes such as Grit (your inner resilience), | This section shows your physical attributes such as Grit (your inner resilience), | ||
| Pressing “Check Injuries” will open a detailed breakdown of any current wounds, such as fractures, bleeding, infections, or burns. | Pressing “Check Injuries” will open a detailed breakdown of any current wounds, such as fractures, bleeding, infections, or burns. | ||
| - | Always monitor this, especially after battle or exposure to hazards, as untreated injuries can worsen or become life-threatening. | + | Always monitor this, especially after battle or exposure to hazards, as untreated injuries can worsen or become life-threatening. |
| + | [[ https:// | ||
| + | \\ | ||
| <fc # | <fc # | ||
| This area shows your current Hunger and Thirst levels, both of which must be maintained for proper function. | This area shows your current Hunger and Thirst levels, both of which must be maintained for proper function. | ||
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| <fc # | <fc # | ||
| This is where you assign available stat points into six core areas: | This is where you assign available stat points into six core areas: | ||
| - | **Strength** – Physical power and carry weight | + | * **Strength** – Physical power and carry weight |
| - | **Dexterity** – Movement, reaction, and finesse | + | |
| - | **Intelligence** – Spell effectiveness and focus | + | |
| - | **Hits** – Maximum health | + | |
| - | **Stamina** – Physical endurance and combat sustainability | + | |
| - | **Mana** – Magical energy for spellcasters | + | |
| + | |||
| + | You can read more about [[https:// | ||
| =====Mind===== | =====Mind===== | ||
| The MIND tab reflects your character’s mental state and total skill capacity, both of which are crucial in the horror-driven world of Requiem. This page tracks your psychological resilience and controls how many total skill points your character can possess. | The MIND tab reflects your character’s mental state and total skill capacity, both of which are crucial in the horror-driven world of Requiem. This page tracks your psychological resilience and controls how many total skill points your character can possess. | ||
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| Spend Animus Points to unlock or enhance them | Spend Animus Points to unlock or enhance them | ||
| Review any Skill Perks or mastery paths | Review any Skill Perks or mastery paths | ||
| + | Please see [[ https:// | ||
| + | \\ | ||
| This is the core of character customization in Requiem—whether you’re a disciplined soldier, cunning rogue, or cursed scholar, this menu is where your skill identity takes shape. | This is the core of character customization in Requiem—whether you’re a disciplined soldier, cunning rogue, or cursed scholar, this menu is where your skill identity takes shape. | ||
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| =====Death===== | =====Death===== | ||
| - | The world of Requiem is ruthless, and every step into the wilderness carries real danger—even the threat of permanent death. | + | The world of Requiem is ruthless, and every step into the wilderness carries real danger—even the threat of permanent death. |
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