Ability Name
Weapon Empower
Description of Ability
With spoken word and mental energies you are able to empower your held weapon.
Allows for a temporary enchantment to be placed on your held weapon which adds Heat Crit stacks and a chance trigger Wild Casting flame tufts. The chance is based on your skill in Divine.
Governing Birthsign

Ability Command
WeaponEmpower
Animus Purchase Cost
6
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
10% in Divine
Skill Requirement 2
None
Skill Requirement 3
None