Ability Name
Weapon Chill
Description of Ability
With spoken word and mental energies you are able to enchant a chill onto your held weapon.
Allows for a temporary enchantment to be placed on your held weapon which adds Chilled stacks. The chance is based on your skill in Archmagic.
Governing Birthsign

Ability Command
WeaponChill
Animus Purchase Cost
6
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
10% in Archmagic
Skill Requirement 2
None
Skill Requirement 3
None