Ability Name


Weapon Chill

Description of Ability


With spoken word and mental energies you are able to enchant a chill onto your held weapon. Allows for a temporary enchantment to be placed on your held weapon which adds Chilled stacks. The chance is based on your skill in Archmagic.

Governing Birthsign




Ability Command


WeaponChill

Animus Purchase Cost


6

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


10% in Archmagic

Skill Requirement 2


None

Skill Requirement 3


None