Ability Name
Two-Handed Opportunism II
Description of Ability
You are quite skilled in assuring that when you inflict critical hits and blows upon your target, they count.
Critical hit bonus damage when using two-handed weapons is increased by 10%. Critical damage percentage is a random value between 10 to 25%, and can be raised or lowered depending on further values. This perk will add the specified amount to the rolled, random value, (IE, 10% + 5% = 15% final), not to exceed a total value of 50%.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
15
Lifetime Animus Required
0
Ability Pre-Requisite
Two-Handed Opportunism I
Skill Requirement 1
30% in TwoHandedTactics
Skill Requirement 2
None
Skill Requirement 3
None