Ability Name
Trapcrafting II
Description of Ability
Your growing experience with trap-making and their practical use has given you insight on how to improve their functionality to a greater degree.
Allows conventional traps to be attached to containers. Bestows an additional +10% bonus to trap dismantling time of all traps you plant, for a total bonus of 20%.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
27
Lifetime Animus Required
0
Ability Pre-Requisite
Trapcrafting I
Skill Requirement 1
70% in Subterfuge
Skill Requirement 2
None
Skill Requirement 3
None