Ability Name
Pacification
Description of Ability
A rather infamous technique of nearly any successful form of hand-to-hand combat, the act of rendering a weapon free from an enemy’s hand is a critical part of any decent martial-artists repertoire.
Special Weapon Move. Pacification does 60% of normal combat damage. On executing a successful Pacification, your opponent will have their weapon disarmed and moved to their pack, unable to re-equip it for a short period of time (5 seconds). Furthermore, your opponent will be unable to regenerate stamina by natural means for a period of 2.5 seconds.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
18
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
70% in Wrestling
Skill Requirement 2
None
Skill Requirement 3
None