Ability Name
Mitigation III
Description of Ability
Ok, we get it; you can take a hit better than a training dummy. For the love of everything holy, stop subjecting yourself to so much misery. It's just not healthy. Why are you being hit critically so many times that you even need this ability? Seriously now, perhaps you should consider a different profession. Like a baker, or a tailor. Perhaps a nurse. Oh, and something about how you've learned to mitigate critical hits better and how you're know throughout the lands as a veritable brick wall.
Duration of critical hit induced conditions (such as Enfeeblement, Wounding, Winding, etc.) that are inflicted upon your character are decreased by 5 seconds, resulting in a final calculation of (5 sec. to 10 sec.) - 5 seconds.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
22
Lifetime Animus Required
0
Ability Pre-Requisite
Mitigation II
Skill Requirement 1
90% in Anatomy
Skill Requirement 2
None
Skill Requirement 3
None