Ability Name
Haymaker
Description of Ability
With hands like solid slabs of stone, you know just where to hit someone to knock the senses out of them.
Upon landing a successful Haymaker, opponent will be dealt a strike dealing 25% increased damage, and will lose 40 - 80% of their reserves of mana for a total of seven seconds. After the seven seconds has expired, the opponent will regain the lost mana along with a +10% bonus. Chance to land a Haymaker is reduced by 25% if the opponent is wearing a helmet. A haymaker is only effective once every 30 seconds.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
18
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
70% in Wrestling
Skill Requirement 2
None
Skill Requirement 3
None