Ability Name


Feint

Description of Ability


You are skilled at using your weapon and body to confuse and disorientate your opponents, giving you a small edge in combat. Special Weapon Move. On executing a successful Feint, your opponent will suffer a 20 to 50% decrease (depending on your Parry or Raging skill value, which ever is higher) to their swing speed for a total of 6 seconds.

Governing Birthsign




Ability Command


None (Passive)

Animus Purchase Cost


33

Lifetime Animus Required


0

Ability Pre-Requisite


None

Skill Requirement 1


90% in Tactics

Skill Requirement 2


None

Skill Requirement 3


None