Ability Name
Feint
Description of Ability
You are skilled at using your weapon and body to confuse and disorientate your opponents, giving you a small edge in combat.
Special Weapon Move. On executing a successful Feint, your opponent will suffer a 20 to 50% decrease (depending on your Parry or Raging skill value, which ever is higher) to their swing speed for a total of 6 seconds.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
33
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
90% in Tactics
Skill Requirement 2
None
Skill Requirement 3
None