Ability Name
Evidence Management
Description of Ability
You are adept at covering your tracks when breaking into things that don't necessarily belong to you.
Allows the character to attempt to re-lock a door or container after they've picked it open successfully, yielding less of a sign of their presence. Furthermore, bestows a 50% chance that, if witnessed and reported for a lock-picking attempt by an NPC, the resulting report will be rendered in-admissible and will not contain any identifying information about your character.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
27
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
70% in Lockpicking
Skill Requirement 2
None
Skill Requirement 3
None