Ability Name
Armor Pierce
Description of Ability
You have mastered the art of utilizing certain fencing weapons to pierce the armor of an opponent, often completely negating it.
Upon landing an Armor Pierce, 50% of the damage dealt is added as direct damage, with a possibility to damage the target's armor. For example, if one attacks a creature and averages 14 points of damage per hit, then the Armor Pierce attack will inflict 21 points of damage, i.e., fourteen plus half again, which is seven.
Governing Birthsign

Ability Command
None (Passive)
Animus Purchase Cost
18
Lifetime Animus Required
0
Ability Pre-Requisite
None
Skill Requirement 1
70% in Fencing
Skill Requirement 2
None
Skill Requirement 3
None